Maplestory 2 is fans' opportunity
They're super easy to experience and control, much simpler in comparison to Rune Blader. Additionally they have lots of long-range damage abilities that are very strong this combined with the fact that they have a buff that boosts the magic injury to your own talent, as well as your allies, means they are a really perfect class for almost all of us. Highly suggested.KMST made some modifications whose purpose is to prevent people from having a single Maplestory 2 Mesos ability to train (or boss).Things like including cooldowns or necessitating charge-up, effectively changing the playstyle of courses that used to rely on a single maplestory skill.Some might say that spamming one maplestory skill all day every day is boring. So? Play one of these if you discover the one-key classes dull. Individuals who chose the monotonous classes, presumably enjoy that playstyle.Some might say that relying on a single maplestory ability is lazy. As long as spamming one ability on class A does not get you some greater rewards than varying skills on class B (in terms of maplestory2 DPS or anything else), why don't you allow idle people be idle?Finally, there is the dilemma of keyweighting. If it's possible to spam one maplestory ability daily, a stone could do it for you. But for this, there are other solutions, such as forcing movement after some number of strikes. The game already has that, it merely needs to make certain all skills are restricted this manner. There's not any need to induce people into playstyles they do not enjoy, just to prevent cheating.
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